It’s less flexible but stronger in combat. 40 width & 20 width > 40 width is stronger in most situations. German Reich, United States, Italy, Turkey, Canada, Mexico, United Kingdom ... HOI4 RANDOM COUNTRY PICKER. Carriers - 1936 Carrier Template. They will also shoot down close air support engaged. But there is a way to get more military resources and factories from that state without having to use more garrison troops to keep ressistance in check, and that is called Compliance. After you’re done with Czechoslovakia you move your tanks to Hamburg and your cavalry units to the French border. As a general rule: Infantry uses very little supply, tanks use a lot of supply, Logistics Company support company is indispensible. These are good if you’re fighting against tanks and aren’t looking to abuse space marine divisions (see below.). Hearts of Iron 4 – Division Template 2020, Hearts of Iron 4 – Historical Nationalist China SP Guide, https://steamcommunity.com/sharedfiles/filedetails/?id=1741169150, Creeper World 4 – Useful Numbers (Productions), 20 width 6/2/1 divisions with a light tank, 40 width 13/4/1 divisions with 1 heavy tank destroyer aka “Space Marines” (be careful, they are banned in multiplayer!). When it comes to political or military advisors, you should hire Erwin Rommel (panzer-leading genius), army offence expert and infantry expert. A Light Tank division whose armor is pierced is not the same thing as a regular infantry division when attacking. Destroyers are cheap and best at dealing with Submarines. Paris and a couple of cities and they are gone. Typically you want to keep this number as low as possible, but at no point should this be your main aim as it is hard to impossible to balance out. While Field Marshalls with “Defensive Doctrine” affect maximum entrenchment it is not represented in this stat. Options. Light Tank are good early game but you’re definetly not going to conquer the world with them once you get past the early part of the game. It is perfect for your tank divisions to push in and blitz through the nation and split it in half. Just to let you know, if you are interested in the guide I wrote about the German empire, be sure to follow the link below to find out how to form the Holy Roman Empire, as well as the European Union. It’s usually between 0.30 and 0.44. 20 width 6/4 division with medium tanks and motorized. Piercing: All piercing does is deny the enemy the bonuses armor could provide him. A division of 6 Light Tanks and 4 Motorized has 52% Hardness. How does the new mechanic of ressistance and compliance work? Most people like to have a line of 20’s as the front and then a smaller army of 40’s to do the pushing. 1 Overview 2 Division Templates 3 Resources 4 Autonomy 5 Focuses and Research 6 Consisting of two states (Singapore and North Borneo), British Malaya begins on 12:00, 1 Jan, 1936 with 2 divisions of Infantry, 0 Military Factories, 0 Ships in its Navy, 0 Naval Dockyards, 0 Aircraft, 1 Civilian Factory, 25 Convoys and 50.8k Manpower. Now, because the world tension would be below 25%, when you declare war on Yugoslavia and then France and Czechoslovakia join them against you, nobody would join the allies and Britain won’t intervene in the war. The composition of each division is specified by its division template. Disbanded planes go back to your reserves. Check Out This Mod. Edit ... Show all. Suppression: Whether you’re albe to keep the revolts in an occupied territory in check. That is what this guide is all about and today I am going to be showing you, how to build a strong and powerful Germany in practically no time and also how to conquer the western powers in mid-1937 and later take over the Soviet Union if you choose so. Thus, armor alone can make a unit work, even if on paper it seems hopelessly outclassed. It’s usually between 25 and 60. Eventually you will encounter opposing divisions that can pierce you and a pierced tank division won’t be able to win sustained battles even with their higher breakthrough because of their lower HP and organization. When starting a campaign you should disband all your airwings and create a new ones. In Hearts of Iron 4 you may try and see for yourself in the article below or view it on my YouTube channel. But they have to be engaged inside combat. Max Speed: The base maximum speed a unit can go, this value is usually lower due to terrain and infrastructure modifiers, however certain things increase this such as engineers. Bear in mind, that you should use this strategy only with France, because even though they have a larger navy, you still might be able to complete your naval missions like convoy raiding or supporting your naval invasions, but Britain possesses far larger and better equipped navy then both you and France combined, so this trick would not work with them, as they will annihilate your navy in a matter of days. – Each combat regiment is composed of up to 5 battalions. Unlike the situation with the research, where you may choose what to prioritize, here it is essential a certain order to be followed, in order to boost your industry and gain some bonuses for your armed forces as early as possible. Hearts of Iron 4 – Add Equipment Console How to Use? In the meantime, I made an update to the guide: This generally leads to faster fights if both of you are fighting with 40’s. You are not fighting in the frontline, you are trying to keep a population compliant. An example would be elite divisions only using the latest weapons and reserve divisions using the oldest. As for research, it is simple just follow the list below and feel free to change the order of the things being researched if you choose so. Units with the highest piercing are tank destroyers followed by regular tanks. Hearts Of Iron 4 is no different. The only thing you need to be aware of is micromanaging the tank divisions, but that is easy and you could do it without major issues. Clockwise from the north, Germany borders Denmark, Poland, Czechoslovakia, Austria, Switzerland, France, Luxembourg, Belgium and the Netherlands. Provided primarily by infantry and motorized or mechanized. This makes the Field Hospital support company extremely important for nations with a low manpower pool. Below is a searchable list of all event names and event codes from Hearts of Iron 4 on Steam (PC / Mac). This value is provided primarily by Infantry and derivatives. Any occupied territory that you don’t have a core on is going to generate ressistance, regardless of whether they have been occupied or annexed in peace treaties. Share Share by Tuggra505. But if you go against armored divisions or infantry with Anti-Tank there will be a huge difference between the performance of Light tanks and Medium or Heavy Tanks. This applies to vehicles only. As far as I can tell it affects mostly during attrition, and doesn’t appear to have the same combat effects as reliability does for ships. Garrisoning is now different in 1.9, you don’t need to physically train troops and manually assign them in that region like in previous versions. If you spot a mistake then you are welcome to fix it. For example, if you are being attacked by a unit with 1000 soft attack and 200 hard attack, you will receive (1000 * 0.57) + (200 * 0.43) = 656 damage. Equipment numbers > All the individual numbers of vehicles and other equipment you would require to produce this division template. Very similar to Recon, Reliability and Initiative, there are very few things that affect this value, and it is universal regardless of which line units you employ. The stats like attack or defense of the divisions don’t matter at all. This new occupation mechanic gives you a choice: A) Use harsher occupation laws for immediate benefits with much higher costs to suppress ressistance. Defense: A unit’s ability to not break under attack. Have in mind that it is not that important the quality of the submarine by itself, but how many of them you can produce, because what you want to achieve is naval superiority in the English channel and the Eastern North sea for not more than 10-15 seconds, so that you could launch your already prepared naval invasion from Germany to Calais and Dunkirk. And the answer is: Cavalry and Armored Cars. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). Here is an example of a 7 Infantry – 2 Artilery division template: Reset: Reset the edits you’ve made but haven’t saved. This is the only tile from the entire german-czech border, that hasn’t got a fort in it. Every such state will grow in ressistance, you want to keep ressistance as low as possible because it will reduce the change for sabotage in that region as well as loss of men and equipment from your garrisoning troops. Hardness (the bar below the division template): The ratio of damage you take. By that point, you would have your 48 cavalry units already trained, so put them on the frontline with Czechoslovakia. 120 is for infantry and 180 for tanks. The higher the tech and more tanks the better these are. Fleet in Being Doctorine In Hoi4 there are 3 types of doctorines for navy, one capital focused , one raiding focused and one carrier focused. As a general rule, line-artillery units and armor take 500 men per unit in your division, infantry takes 1000 and motorized & mechanized take 1200. The 40 combat width aims to get the most out of its line units. https://www.naguide.com/hearts-of-iron-iv-4-recommended-division-templates At the start of the game Germany possesses the largest military production capacity out of all the European countries (28 Military Factories to be precise). Next you have to select your bombers and your CAS and put them on naval strike, so that you can hit a couple of the enemy vessels and help cleaning the path for your naval invasion. Still good in low supply areas like Africa or Asia. Both of these doctrines are at or near the very end of their trees, thus your recon value is usually equal to your recon batallion’s level with values between 1 and 7 with an absolute maximum of 8. It is really important to put them on convoy escort, otherwise it may not work. These are the stats for the 7 Infantry – 2 Artilery division from above. Sum of: This does not work with the 1934 Light Tank Destroyer version. Instead, you should assign them to a certain order as quickly as possible so the minute they reach level of trainig-20%, hit the button and assign them to a general on the field. You only need 1 heavy tank to get the majority of armor at the cost of speed. Do not worry, if your naval invasion does not start right away. Have you ever thought about what would have happened if instead of the Allies winning the war, the Axis were the ones to proclaim victory? You will find out why in the following part of the guide, where I briefly explain the overall strategy. 20’s on the other hand might not do so much damage but will hold the line for longer. We start off by justifying a war goal on Yugoslavia and then wait for it to finish. So if you fight 10 INF or 7 INF 2 ART divisions without Anti-Tank your Light Tanks will beat them easily. I hope you found this guide useful and if you like to see more of these, just follow the link below. Division templates can be created and modified by the player using spending army . You just select what kind of division you want to garrion that region and the manpower and equipment will be automatically deducted from your stockpile. Germany is one of the most played nations in HoI2. For the time being I recommend grouping them into one full army and putting them on the border with France, as they will be useful later on to hold the frontline against the French attackers, when we go to war with them. Recovery Rate: How fast your units will regain organization. Soft Attack: A unit’s ability to deal damage. Hearts of iron 4 console commands and secret events, 3 on artillery, as for this strategy we want need them that much, 1 on close air support (later in the guide I might be referring to this type of aircraft as simply “CAS”). And remember, don’t hate the build, but design a counter instead. Before launching the invasion, take your navy and put them on convoy escort in the Eastern North Sea and the English Channel. Base Stats, Combat Stats are Equipment Cost located on the right side of the division template. Armor: A unit’s ability to resist the enemy’s piercing. Leaderboard. Each combat width range is representative of an approach to the game. After the capitulation of France, you have an already really buffed Germany and you can take on the UK with ease. Keep spamming subs and reinforce your navy. – A division template may be specified as reserve, regular, or elite. Hard Attack: A unit’s ability to deal hard damage to tanks and mechanized units. Now after finishing the first focus is when the fun begins. 20 width 6/2/1 divisions > 6 infantry, 2 artillery and 1 Light Tank Destroyer of year at least 1936. Initiative: The reinforce rate and planning speed. bomb them into submission? Another thing I forgot to mention regarding the air force and navy, be sure to group them up and exercise them, since all of the aircraft’s levels are ‘unexperienced’ and they would perform far more sufficient in combat, when their experience reaches the second or the third level. For example artillery, it’s useless, what are you going to do with artillery when keeping a population compliant? 20 width 7/2 divisions > 7 infantry and 2 artillery battalions. It does not generate scores for a leaderboard. This includes colonies as well as territory that you took via a peace treaty but it isn’t core territory. The composition of your division can make or break a battle. Estimated Production Cost: The minimum and maximum estimated production cost of a unit. It’s usually around 150. Also, if you place on historical Ai turned on, France won’t create a faction and because of that, when Czechoslovakia capitulates, you can annex them immediately via peace conference. Ultimately, when it comes to military production in general, you want to assign all your factories like so: It is up to you if you want to continue the naval production as it is, but in my opinion, it is better to cancel the outdated models, continue the construction of the Panzerschiff and then focus entirely on the production of submarines. 20 width 6/4 division > 6 medium tank and 4 motorized battalions. Recovery is as important as organization. Division templates can be created and modified by … The division template system is one of the key mechanics of Hearts of Iron IV. Do not forget to convert the three non-tank divisions into tanks, because you will need their breakthrough capabilities later on. You would need those as frontline fillers and it is better not to wait them, until they become fully trained. Well because they are very cheap and thus their construction costs way less than for example building cruisers or even destroyers. As an example. A 10 INF division has 4 piercing and a 7 INF 2 ART division has 4.5 piercing, so your 15 armor light tank divisions will do well against them. At first, it may sound horrifying, as we all have watched movies or at least played computer games (the most famous of them being “Wolfenstein”, in which this exact scenario is portrayed), but it could also be really interesting to know what would the world look like in such a different universe. They reduce the defense and speed penalty from enemy air superiority. It is affected only by the signal company, and seems to have very little tangible impact on battles other than the planning bonuses. You need to aim for the highest possible number of subs that you could get from expanding your dockyard facilities before the war with France. You could have at least credited the original author, Akfiz. That’s right, the Cavalry while obsolete on the frontline has its use in suppressing ressistance. If you have the ability to switch to partial mobilization or war economy during the war with France, then do it. Hearts of Iron 4 – What DLC to start with? In particular, how would the Axis victory reflect on the shape of the political borders of the different countries not only in Europe, but in the world in general. With all of the things being said, if you have followed the guide correctly, you should be prepared for the start, but there is one more thing to be done before unpausing the game. So if you are fighting in the jungle, desert or mountains you will suffer a lot of attrition. with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division templates even better along with paratrooper divisions by buffing org to almost double base infantry templates, these are the best space marine division templates for hearts of iron 4, they work with all nations from USA, Germany… With patch 1.9 on 25th February 2020, a new game mechanic was added, that you will have whether you have DLC or not – ressistance on occupied territory. The composition of each division is specified by its division template. This in turn makes your enemy take more attrition damage so don’t underestimate 20’s defensive power, especially in wide theaters. Not very useful unless you have enough of it. It begins with Conscription Law at … When you are on the offensive you use breakthrough when on the defense you use defense. A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, this is very imporant when it comes to piercing. – Each division consists of up to 5 combat regiments and 5 support companies. With the remaining 6 divisions, 3 of which are fully equipped tank regiments, you shall make a naval invasion order from Hamburg directly to Dunkirk and Calais. You might have to wait a couple of days, weeks or even a month or two. False there is too 90 training time for raw infantry, the are very week but as garnizon they are perfect. Division templates can be created and modified by the player using spending army experience. 1 German Infantry Division 1940 [1] 2 Polish Infantry Division 1939 [1] 3 Soviet Rifle Division 1941 [1] 4 American Infantry Division 1943 [1] 5 British Infantry Division 1939 [1] 6 Italian Infantry Division 1940 [1] 7 French Infantry Division 1940 [1] 8 Japanese Infantry Division 1940 Standard B [1] 9 Romanian Infantry Division 1941 [1] Battleships have the highest health points and damage. Light Cruisers provide the best surface detection allowing you to find enemy ships. This is preferable to the above division, especially if you’re fighting in Europe. The division template system is one of the key mechanics of Hearts of Iron IV. In order to make a successful „Sea Lion “operation, just use the paratroopers and reduce their template a little, so that you can train more of them. – A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. It is important to keep it in the back of your head, but not make it dictate your unit composition. Last, but not least we got to the point, when we have to talk about the importance of the focuses, so fear not, I have prepared a list for them as well. You can also just accept the losses taken. So, let’s get started, the adapted setup for the German Infantry Division from 1940is as follows: Due to the high number of more than 70 anti-tank guns, I recommend to use 2 regular anti-tank battalions and … As for the general it is entirely up to you. The naval invasion order won’t be removed and we can assign them back later after we are done with Czechoslovakia. You have 8 occupation laws, from Civillian Oversight to Harsh Quotas, the more strict the occupation law you choose the larger the garrison needed to enforce that stricter occupation law. A guide to mastering the German Reich in HoI4. A division is 1 basic unit depicted on the map during gameplay. ... germany.999 [From.GetName] seeks to join the [Root.GetFactionName] generic.2 [alliance_inviter.GetName] welcomes us to the [alliance_inviter.GetFactionName] The goal being to provide an armor bonus against the majority of AI and maybe even player builds while providing piercing to beat up any armor that may be encountered along the way. A perfect trading partners for fuel are Romania or the Netherlands. 40 width 13/4/2 divisions > 14 infantry, 4 artillery and 2 anti-tank battalions. For the time being I recommend grouping them into one full army and putting them on the border with France, as they will be useful later on to hold the frontline against the French attackers, when we go to war with … If your armor > the piercing of your opponent, then it halves both the number of soft and hard attacks. Reconnaissance: High reconnaissance increases the chances of a unit to pick a combat tactic that better counters the enemy’s chosen tactic. However, since most units that provide recovery also provide organization, these values usually balance each other out. Adding extra information about how tank divisions work, why they are effective, how garrissons, sea and air work. Heavy tanks provide armor, and AT mostly at the cost of speed. Supply Use: How much supply use your units use (press F4 in game to see the supply lines), which directly translates to how many units you can have in any given province. Division Templates: This is a new feature I’ve added to my HOI4 nation guides, which will be updated onto my previous guides on the Soviet Union and German Reich. As a general rule: Infantry has very low soft attack, tanks have pretty low soft attack, artillery and SPG units have insanely high soft attacks. As for the cavalry, they serve no purpose no more, except to defend your land border with France and you can later delete them for the manpower and equipment. It is here that you can make a good estimate of how to distribute your overall production. – Each division template can receive specific types of equipment if multiple types are available. If you want minor European countries, you can't go wrong with Scandinavian or Balkan countries, and … – Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. Strategic bombing can cause serious damage to the industry and infrastructure of an enemy. 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